Trigger Happy

Tag: Xbox 360

A Feel-Good Co-Op Moment

by on Aug.06, 2010, under gaming


Last night, I was minding my own business, fruitlessly attempting to get the Marathon achievement in Trials, when BionicWhiteJedi sent me a message asking if I'd help with Halo 3: ODST's Vidmaster Challenge: Déjà Vu. I glanced at the clock and figured I'd have plenty of time. I joined his party and the first thing I heard was some brat saying he didn't want to help anymore and that he had only joined to laugh when Jedi failed. First of all, that's a rather distasteful thing to say, and second, Jedi don't fail.

This kid subsequently left the party, but Jedi must have really wanted his help because he joined the brat's party and invited me in. The kid cried and moaned some more and then I got kicked. At this point, I was starting to feel bad for Jedi, so I was determined to help him get the achievement before the night was over. Eventually, the two of us met up with czerz1er (who has been patiently waiting for my help with Endure), and BLUE DEMON o0. The crying and moaning was over and our team of four was determined to complete our daunting mission. We loaded up Coastal Highway on Legendary, flipped on Iron (and grunt birthday party), and started the mission.

Our team had never fought together before so our strengths and common roles were unknown, but that didn't matter. A teammate and I proceeded on the ground level while the other two double timed it up the stairs to the sniper position for the first encounter. Grenades womped, sniper rifles cracked, silenced SMGs purred, grunt heads popped with confetti, and children cheered as we rolled right through the weak Covenant ground forces. We clicked.

Virgil got us to the highway and we quickly seized the unyielding rocket launchers and mongooses. Four soldiers with highly explosive projectile weapons is a force to be reckoned with, however, when uncoordinated, they are more deadly to themselves than others. After a few "oops" moments, we settled on a rough strategy and kept out of each other's way (for the most part) for the remainder of the mission.

We cut through Covenant forces with ease, hit every checkpoint, and made it to the final building with only a few minor trouble areas. Once at the building, I headed to the raised parking lot on the left, just a few yards from where the majority of the phantom drop-ships unload their personnel. From that vantage point I was able to hit them hard before their feet even hit the ground. The others stuck near the building and hit them at range. The Covenant didn't have a chance. After a few minutes, our fellow ODSTs flew in with the hijacked phantom, and we escorted Virgil up the gravlift. Tier One asset secure. Mission Complete.

We completed the mission in exactly one hour. Uncoordinated teams spend hours on this mission and never complete it. Jedi said he's failed the mission several times before, so I'm so glad I was able to help him and the others through it. I hope he sends his "friend" a link to our game history, and rubs it in real nice and thick. This is the type of experience co-op gamers strive for. Even though I personally did not get any achievement, or progress through the game, I helped three others, who were discouraged by previous failures and obnoxious "friends", get one of the most difficult Halo achievements of them all. And we had a blast in the meantime. That is enough for me.

Vidmaster Challenge: Déjà Vu Success

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Happy Bungie Day '10!

by on Jul.07, 2010, under gaming

Today's date is 7/7, that means it's my favorite gaming holiday of the year. Bungie constantly recognizes how important the Seventh Column is to their success, but Bungie Day is a special holiday they created to highlight that recognition, and to say "thanks" by giving the community something special. This year is no different. Bungie teamed up with Rooster Teeth (makers of Red vs. Blue) to bring us this video packed full of Reach goodness:

Bungie Day has also become a day for communities to say "right back atcha." While not exactly Bungie Day themed, Co-Optimus posted a Vidmaster Guide written by your's truly. That's my very first post at Co-Optimus!

Bs Angel asked for the Hawty McBloggy community to pitch in and help create a very special bungie day project. There's a TON of goodies to go through there and obviously a lot of hard work was done to create that.

I'm keeping my eyes out for more Bungie Day goodness but haven't seen any other notables yet. Happy Bungie Day! Thank you, Bungie, for bringing us such great games!

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E3 Highlights

by on Jun.19, 2010, under gaming

E3 brought a lot of exciting news for Xbox 360 fans this year. Possibly the biggest announcement was the unveiling of Kinect (formerly Project Natal). Many have picked on Kinect for several reasons but I think most of those complaints are unfounded. In it's current state, I don't think anyone had hardcore gamers in mind, yet the only people complaining are the hardcore gamers. Let them perfect the technology with casual games, it will be in everyone's best interest in the end. It's kind of funny because I bet if there was a hardcore game being released with Kinect compatibility, gamers would be complaining that they have to buy Kinect or that gamers with Kinect would have an unfair advantage, etc. etc. In the end, the implementation would not be perfect and there'd be millions of complaints about that. I think Microsoft is making the right move by focusing on casual games first. There won't be much of a backlash when things aren't perfect. Personally, I'm looking forward to Kinect since it will have some fun games for kids and the control it will offer in the dashboard will be very cool as well. I'm not counting on playing any hardcore games with it any time soon.

Another huge announcement was the new slim Xbox 360. This had a "meh" reaction from me. Yes, the integrated wireless is nice, but I wouldn't use it. The smaller form factor is pretty minimal, the current model is small enough in my book. The best part about it is that all the current Xbox 360's got a $50 drop in price and stores are pushing to clear out their stock. I just picked up an Xbox 360 Arcade for $130 and got a $50 gift card! Basically, I got a brand new Xbox 360 Arcade for $80. I'll be selling the two games and controller that came with it so that will sweeten the deal even more. It will be nice to have another Xbox for those games that don't offer split screen. So I guess the new 360 is cool in some respect ;).

For me, I think I got more excited about the game announcements. Bungie announced Firefight for Halo Reach which is insanely customizable and has some cool new features. I figured it was coming but actually seeing the trailer and hearing about all the new features was very exciting. The little bit of space battles they showed was pretty cool but I'm a little bit weary about it. I hope it is included in multiplayer and I really hope it is not over-done in the campaign. I also hope it is not too generic. I would be very excited if it has a Star Wars Battlefront feel to it where you can land inside a station or large ship and attack or go after some sort of objective.

Another set of game announcement I am very excited about is everything Epic announced for Gears of War 3. Beast Mode (basically the inverse of Horde mode) sounds absolutely fantastic. I can't wait to get my hands on that mode. The new weapons and enemies are looking awesome and Epic has really seemed to hit the mark with female gears. They're not too fragile and they're not too buff. They look tough while still retaining their womanhood. They found a good balance.

Lara Croft and the Guardian of Light is looking good. That will be a fun game to tackle with my wife. I'm also looking forward to Dungeon Siege 3 and Hunted: Demon's Forge. I've been keeping an eye on Crackdown 2, although since there's no couch co-op, I'm on the fence. There are so many games out there and not enough time to play them all.

All links point to Co-Optimus, because I'm a whore like that.

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Gears of War 3 Screenshots!

by on May.21, 2010, under gaming

I don't know where All Games Beta gets some of this stuff but these screenshots are looking SWEET. I've plopped them here and you can just flip through them much easier than at All Games Beta.

Some of these shots feature the new (old) Lancer from the Pendulum Wars which sports a bayonet instead of a chainsaw. It's looking pretty sweet. There are also shots of the new Lambent enemies we'll be seeing and a few wide shots of maps that I'm guessing are for multiplayer and horde mode. I wonder if that scoreboard still works.

Game Informer has been releasing some awesome details about Gears of War 3 as well so be sure to stop by there frequently for more great stuff.









Source: All Games Beta

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Halo Reach Beta (It's Super Awesome)

by on Apr.30, 2010, under gaming

Thanks to Nick, Co-Optimus, and Bungie, I have the pleasure of playing in the Halo Reach Friends & Family Beta (it's super awesome) this weekend! So far, I've only played six games, but oh boy was it fun! I played some Team Slayer, 1 flag CTF, Stockpile, and SWAT. They were all enjoyable minus the one match where the other team was able to lag switch on us (unfortunately, Bungie has not stopped that completely). During the beta (it's super awesome), I'll excuse that sort of thing since that is what the beta is for, catching those sorts of things.

The new weapons are great. I haven't played with all of them but I REALLY enjoyed the DMR and the Magnum. Armor abilities are sweet, although, I was a bit disappointed with armor lock. I'm guessing it will be more useful in other maps and game types, but so far, armor lock just saves your butt for a few seconds and lets the enemy line up their shot for when you pop out of it. We'll see how it plays out. The only thing that really bugged me about the beta was returning flags. Right now, you pretty much have to be standing right on the flag to start returning it. Obviously, that leaves you in a pretty vulnerable position and the flag obstructs your vision quite a bit. I'm sure that will be tweaked as the beta continues. I'm really looking forward to the other game types coming later in the beta (it's super awesome).

Overall, it was a blast. I just wish I had someone to play with. Since last night was also a co-op night for the new L4D2 DLC, Nick and the others were busy (I don't have the DLC yet). Hopefully, I'll be able to hook up with them over the weekend. If not, I'll still play (duh). Feel free to send me requests on Monday when the beta (it's super awesome) goes live for anyone with an ODST disk. Don't forget to stop by Halo Waypoint after playing a few games to pick up your free beta tester hoodie!

P.S. No, I do not have codes.

Cross-posted at Co-Optimus.

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